Goto

Collaborating Authors

 video frame



Supplementary Material for " Expectation-Maximization Contrastive Learning for Compact Video-and-Language Representations "

Neural Information Processing Systems

Potential negative societal impacts Although our work improves the performance of text-video retrieval, but may reduce the difficulty of cross-modal retrieval of sensitive information on the network. It may raise challenges to protecting information security. Limitations of our work Iterative approaches are sensitive to initialization and parameters such as the dimensions and the number of subspaces. In our work, although we use the L2 normalization operation to limit the value range of the parameters, the EM algorithm [3] may still converge to bad results. At the same time, the selection of the number of subspaces also has a relatively significant impact on the model effect.


GTQuery-based flowOp4cal flow

Neural Information Processing Systems

Video Semantic Segmentation (VSS) involves assigning a semantic label to each pixel in a video sequence. Prior work in this field has demonstrated promising results by extending image semantic segmentation models to exploit temporal relationships across video frames; however, these approaches often incur significant computational costs. In this paper, we propose an efficient mask propagation framework for VSS, called MPVSS. Our approach first employs a strong querybased image segmentor on sparse key frames to generate accurate binary masks and class predictions. We then design a flow estimation module utilizing the learned queries to generate a set of segment-aware flow maps, each associated with a mask prediction from the key frame.


Motion Graph Unleashed: A Novel Approach to Video Prediction

Neural Information Processing Systems

We introduce motion graph, a novel approach to address the video prediction problem, i.e., predicting future video frames from limited past data. The motion graph transforms patches of video frames into interconnected graph nodes, to comprehensively describe the spatial-temporal relationships among them. This representation overcomes the limitations of existing motion representations such as image differences, optical flow, and motion matrix that either fall short in capturing complex motion patterns or suffer from excessive memory consumption. We further present a video prediction pipeline empowered by motion graph, exhibiting substantial performance improvements and cost reductions. Extensive experiments on various datasets, including UCF Sports, KITTI and Cityscapes, highlight the strong representative ability of motion graph. Especially on UCF Sports, our method matches and outperforms the SOTA methods with a significant reduction in model size by 78% and a substantial decrease in GPU memory utilization by 47%.


Learning to Decompose and Disentangle Representations for Video Prediction

Neural Information Processing Systems

Our goal is to predict future video frames given a sequence of input frames. Despite large amounts of video data, this remains a challenging task because of the high-dimensionality of video frames. We address this challenge by proposing the Decompositional Disentangled Predictive Auto-Encoder (DDPAE), a framework that combines structured probabilistic models and deep networks to automatically (i) decompose the high-dimensional video that we aim to predict into components, and (ii) disentangle each component to have low-dimensional temporal dynamics that are easier to predict. Crucially, with an appropriately specified generative model of video frames, our DDPAE is able to learn both the latent decomposition and disentanglement without explicit supervision. For the Moving MNIST dataset, we show that DDPAE is able to recover the underlying components (individual digits) and disentanglement (appearance and location) as we would intuitively do. We further demonstrate that DDPAE can be applied to the Bouncing Balls dataset involving complex interactions between multiple objects to predict the video frame directly from the pixels and recover physical states without explicit supervision.




IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos

Neural Information Processing Systems

While significant progress has been made in developing autonomous agents for shape assembly, existing datasets have not yet tackled the 4D grounding of assembly instructions in videos, essential for a holistic understanding of assembly in 3D space over time.